﻿using UnityEngine;
using System.Collections;
using System.Collections.Generic;

// Make a maze of size x by y with mazeCells, a list of each cell and MazeWalls separating them.
public class MakeMaze : MonoBehaviour {

	int sizeX, sizeY;
	public MazeCell mazeCell;
	private MazeCell[,] cells;
	public MazeWall wall;

}
